1171 lines
38 KiB
TypeScript
1171 lines
38 KiB
TypeScript
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/**
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* @license
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* Copyright Google LLC All Rights Reserved.
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*
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* Use of this source code is governed by an MIT-style license that can be
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* found in the LICENSE file at https://angular.dev/license
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*/
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import {takeUntil} from 'rxjs/operators';
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import {
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BooleanInput,
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coerceBooleanProperty,
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coerceNumberProperty,
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NumberInput,
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} from '@angular/cdk/coercion';
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import {ESCAPE, hasModifierKey} from '@angular/cdk/keycodes';
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import {
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AfterViewInit,
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ChangeDetectionStrategy,
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ChangeDetectorRef,
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Component,
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Directive,
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ElementRef,
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InjectionToken,
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Input,
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NgZone,
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OnDestroy,
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ViewChild,
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ViewContainerRef,
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ViewEncapsulation,
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inject,
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ANIMATION_MODULE_TYPE,
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afterNextRender,
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Injector,
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} from '@angular/core';
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import {DOCUMENT, NgClass} from '@angular/common';
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import {normalizePassiveListenerOptions, Platform} from '@angular/cdk/platform';
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import {AriaDescriber, FocusMonitor} from '@angular/cdk/a11y';
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import {Directionality} from '@angular/cdk/bidi';
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import {
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ConnectedPosition,
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ConnectionPositionPair,
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FlexibleConnectedPositionStrategy,
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HorizontalConnectionPos,
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OriginConnectionPosition,
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Overlay,
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OverlayConnectionPosition,
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OverlayRef,
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ScrollDispatcher,
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ScrollStrategy,
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VerticalConnectionPos,
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} from '@angular/cdk/overlay';
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import {ComponentPortal} from '@angular/cdk/portal';
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import {Observable, Subject} from 'rxjs';
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/** Possible positions for a tooltip. */
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export type TooltipPosition = 'left' | 'right' | 'above' | 'below' | 'before' | 'after';
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/**
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* Options for how the tooltip trigger should handle touch gestures.
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* See `MatTooltip.touchGestures` for more information.
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*/
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export type TooltipTouchGestures = 'auto' | 'on' | 'off';
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/** Possible visibility states of a tooltip. */
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export type TooltipVisibility = 'initial' | 'visible' | 'hidden';
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/** Time in ms to throttle repositioning after scroll events. */
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export const SCROLL_THROTTLE_MS = 20;
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/**
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* Creates an error to be thrown if the user supplied an invalid tooltip position.
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* @docs-private
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*/
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export function getMatTooltipInvalidPositionError(position: string) {
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return Error(`Tooltip position "${position}" is invalid.`);
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}
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/** Injection token that determines the scroll handling while a tooltip is visible. */
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export const MAT_TOOLTIP_SCROLL_STRATEGY = new InjectionToken<() => ScrollStrategy>(
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'mat-tooltip-scroll-strategy',
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{
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providedIn: 'root',
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factory: () => {
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const overlay = inject(Overlay);
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return () => overlay.scrollStrategies.reposition({scrollThrottle: SCROLL_THROTTLE_MS});
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},
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},
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);
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/** @docs-private */
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export function MAT_TOOLTIP_SCROLL_STRATEGY_FACTORY(overlay: Overlay): () => ScrollStrategy {
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return () => overlay.scrollStrategies.reposition({scrollThrottle: SCROLL_THROTTLE_MS});
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}
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/** @docs-private */
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export const MAT_TOOLTIP_SCROLL_STRATEGY_FACTORY_PROVIDER = {
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provide: MAT_TOOLTIP_SCROLL_STRATEGY,
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deps: [Overlay],
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useFactory: MAT_TOOLTIP_SCROLL_STRATEGY_FACTORY,
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};
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/** @docs-private */
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export function MAT_TOOLTIP_DEFAULT_OPTIONS_FACTORY(): MatTooltipDefaultOptions {
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return {
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showDelay: 0,
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hideDelay: 0,
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touchendHideDelay: 1500,
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};
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}
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/** Injection token to be used to override the default options for `matTooltip`. */
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export const MAT_TOOLTIP_DEFAULT_OPTIONS = new InjectionToken<MatTooltipDefaultOptions>(
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'mat-tooltip-default-options',
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{
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providedIn: 'root',
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factory: MAT_TOOLTIP_DEFAULT_OPTIONS_FACTORY,
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},
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);
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/** Default `matTooltip` options that can be overridden. */
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export interface MatTooltipDefaultOptions {
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/** Default delay when the tooltip is shown. */
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showDelay: number;
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/** Default delay when the tooltip is hidden. */
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hideDelay: number;
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/** Default delay when hiding the tooltip on a touch device. */
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touchendHideDelay: number;
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/** Time between the user putting the pointer on a tooltip trigger and the long press event being fired on a touch device. */
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touchLongPressShowDelay?: number;
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/** Default touch gesture handling for tooltips. */
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touchGestures?: TooltipTouchGestures;
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/** Default position for tooltips. */
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position?: TooltipPosition;
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/**
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* Default value for whether tooltips should be positioned near the click or touch origin
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* instead of outside the element bounding box.
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*/
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positionAtOrigin?: boolean;
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/** Disables the ability for the user to interact with the tooltip element. */
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disableTooltipInteractivity?: boolean;
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/**
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* Default classes to be applied to the tooltip. These default classes will not be applied if
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* `tooltipClass` is defined directly on the tooltip element, as it will override the default.
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*/
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tooltipClass?: string | string[];
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}
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/**
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* CSS class that will be attached to the overlay panel.
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* @deprecated
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* @breaking-change 13.0.0 remove this variable
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*/
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export const TOOLTIP_PANEL_CLASS = 'mat-mdc-tooltip-panel';
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const PANEL_CLASS = 'tooltip-panel';
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/** Options used to bind passive event listeners. */
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const passiveListenerOptions = normalizePassiveListenerOptions({passive: true});
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// These constants were taken from MDC's `numbers` object. We can't import them from MDC,
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// because they have some top-level references to `window` which break during SSR.
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const MIN_VIEWPORT_TOOLTIP_THRESHOLD = 8;
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const UNBOUNDED_ANCHOR_GAP = 8;
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const MIN_HEIGHT = 24;
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const MAX_WIDTH = 200;
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/**
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* Directive that attaches a material design tooltip to the host element. Animates the showing and
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* hiding of a tooltip provided position (defaults to below the element).
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*
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* https://material.io/design/components/tooltips.html
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*/
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@Directive({
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selector: '[matTooltip]',
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exportAs: 'matTooltip',
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host: {
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'class': 'mat-mdc-tooltip-trigger',
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'[class.mat-mdc-tooltip-disabled]': 'disabled',
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},
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})
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export class MatTooltip implements OnDestroy, AfterViewInit {
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private _overlay = inject(Overlay);
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private _elementRef = inject<ElementRef<HTMLElement>>(ElementRef);
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private _scrollDispatcher = inject(ScrollDispatcher);
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private _viewContainerRef = inject(ViewContainerRef);
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private _ngZone = inject(NgZone);
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private _platform = inject(Platform);
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private _ariaDescriber = inject(AriaDescriber);
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private _focusMonitor = inject(FocusMonitor);
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protected _dir = inject(Directionality);
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private _injector = inject(Injector);
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private _defaultOptions = inject<MatTooltipDefaultOptions>(MAT_TOOLTIP_DEFAULT_OPTIONS, {
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optional: true,
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});
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_overlayRef: OverlayRef | null;
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_tooltipInstance: TooltipComponent | null;
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private _portal: ComponentPortal<TooltipComponent>;
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private _position: TooltipPosition = 'below';
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private _positionAtOrigin: boolean = false;
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private _disabled: boolean = false;
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private _tooltipClass: string | string[] | Set<string> | {[key: string]: any};
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private _scrollStrategy = inject(MAT_TOOLTIP_SCROLL_STRATEGY);
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private _viewInitialized = false;
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private _pointerExitEventsInitialized = false;
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private readonly _tooltipComponent = TooltipComponent;
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private _viewportMargin = 8;
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private _currentPosition: TooltipPosition;
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private readonly _cssClassPrefix: string = 'mat-mdc';
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private _ariaDescriptionPending: boolean;
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/** Allows the user to define the position of the tooltip relative to the parent element */
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@Input('matTooltipPosition')
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get position(): TooltipPosition {
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return this._position;
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}
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set position(value: TooltipPosition) {
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if (value !== this._position) {
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this._position = value;
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if (this._overlayRef) {
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this._updatePosition(this._overlayRef);
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this._tooltipInstance?.show(0);
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this._overlayRef.updatePosition();
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}
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}
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}
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/**
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* Whether tooltip should be relative to the click or touch origin
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* instead of outside the element bounding box.
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*/
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@Input('matTooltipPositionAtOrigin')
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get positionAtOrigin(): boolean {
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return this._positionAtOrigin;
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}
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set positionAtOrigin(value: BooleanInput) {
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this._positionAtOrigin = coerceBooleanProperty(value);
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this._detach();
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this._overlayRef = null;
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}
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/** Disables the display of the tooltip. */
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@Input('matTooltipDisabled')
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get disabled(): boolean {
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return this._disabled;
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}
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set disabled(value: BooleanInput) {
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const isDisabled = coerceBooleanProperty(value);
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if (this._disabled !== isDisabled) {
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this._disabled = isDisabled;
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// If tooltip is disabled, hide immediately.
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if (isDisabled) {
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this.hide(0);
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} else {
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this._setupPointerEnterEventsIfNeeded();
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}
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this._syncAriaDescription(this.message);
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}
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}
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/** The default delay in ms before showing the tooltip after show is called */
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@Input('matTooltipShowDelay')
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get showDelay(): number {
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return this._showDelay;
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}
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set showDelay(value: NumberInput) {
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this._showDelay = coerceNumberProperty(value);
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}
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private _showDelay: number;
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/** The default delay in ms before hiding the tooltip after hide is called */
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@Input('matTooltipHideDelay')
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get hideDelay(): number {
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return this._hideDelay;
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}
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set hideDelay(value: NumberInput) {
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this._hideDelay = coerceNumberProperty(value);
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if (this._tooltipInstance) {
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this._tooltipInstance._mouseLeaveHideDelay = this._hideDelay;
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}
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}
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private _hideDelay: number;
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/**
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* How touch gestures should be handled by the tooltip. On touch devices the tooltip directive
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* uses a long press gesture to show and hide, however it can conflict with the native browser
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* gestures. To work around the conflict, Angular Material disables native gestures on the
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* trigger, but that might not be desirable on particular elements (e.g. inputs and draggable
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* elements). The different values for this option configure the touch event handling as follows:
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* - `auto` - Enables touch gestures for all elements, but tries to avoid conflicts with native
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* browser gestures on particular elements. In particular, it allows text selection on inputs
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* and textareas, and preserves the native browser dragging on elements marked as `draggable`.
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* - `on` - Enables touch gestures for all elements and disables native
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* browser gestures with no exceptions.
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* - `off` - Disables touch gestures. Note that this will prevent the tooltip from
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* showing on touch devices.
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*/
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@Input('matTooltipTouchGestures') touchGestures: TooltipTouchGestures = 'auto';
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/** The message to be displayed in the tooltip */
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@Input('matTooltip')
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get message(): string {
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return this._message;
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}
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set message(value: string | null | undefined) {
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const oldMessage = this._message;
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// If the message is not a string (e.g. number), convert it to a string and trim it.
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// Must convert with `String(value)`, not `${value}`, otherwise Closure Compiler optimises
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// away the string-conversion: https://github.com/angular/components/issues/20684
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this._message = value != null ? String(value).trim() : '';
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if (!this._message && this._isTooltipVisible()) {
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this.hide(0);
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} else {
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this._setupPointerEnterEventsIfNeeded();
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this._updateTooltipMessage();
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}
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this._syncAriaDescription(oldMessage);
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}
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private _message = '';
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/** Classes to be passed to the tooltip. Supports the same syntax as `ngClass`. */
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@Input('matTooltipClass')
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get tooltipClass() {
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return this._tooltipClass;
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}
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set tooltipClass(value: string | string[] | Set<string> | {[key: string]: any}) {
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this._tooltipClass = value;
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if (this._tooltipInstance) {
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this._setTooltipClass(this._tooltipClass);
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}
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}
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/** Manually-bound passive event listeners. */
|
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private readonly _passiveListeners: (readonly [string, EventListenerOrEventListenerObject])[] =
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[];
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/** Reference to the current document. */
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||
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private _document = inject(DOCUMENT);
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/** Timer started at the last `touchstart` event. */
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||
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private _touchstartTimeout: null | ReturnType<typeof setTimeout> = null;
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||
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/** Emits when the component is destroyed. */
|
||
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private readonly _destroyed = new Subject<void>();
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||
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constructor(...args: unknown[]);
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constructor() {
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||
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const defaultOptions = this._defaultOptions;
|
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if (defaultOptions) {
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this._showDelay = defaultOptions.showDelay;
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this._hideDelay = defaultOptions.hideDelay;
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if (defaultOptions.position) {
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|
|
this.position = defaultOptions.position;
|
||
|
|
}
|
||
|
|
|
||
|
|
if (defaultOptions.positionAtOrigin) {
|
||
|
|
this.positionAtOrigin = defaultOptions.positionAtOrigin;
|
||
|
|
}
|
||
|
|
|
||
|
|
if (defaultOptions.touchGestures) {
|
||
|
|
this.touchGestures = defaultOptions.touchGestures;
|
||
|
|
}
|
||
|
|
|
||
|
|
if (defaultOptions.tooltipClass) {
|
||
|
|
this.tooltipClass = defaultOptions.tooltipClass;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
this._dir.change.pipe(takeUntil(this._destroyed)).subscribe(() => {
|
||
|
|
if (this._overlayRef) {
|
||
|
|
this._updatePosition(this._overlayRef);
|
||
|
|
}
|
||
|
|
});
|
||
|
|
|
||
|
|
this._viewportMargin = MIN_VIEWPORT_TOOLTIP_THRESHOLD;
|
||
|
|
}
|
||
|
|
|
||
|
|
ngAfterViewInit() {
|
||
|
|
// This needs to happen after view init so the initial values for all inputs have been set.
|
||
|
|
this._viewInitialized = true;
|
||
|
|
this._setupPointerEnterEventsIfNeeded();
|
||
|
|
|
||
|
|
this._focusMonitor
|
||
|
|
.monitor(this._elementRef)
|
||
|
|
.pipe(takeUntil(this._destroyed))
|
||
|
|
.subscribe(origin => {
|
||
|
|
// Note that the focus monitor runs outside the Angular zone.
|
||
|
|
if (!origin) {
|
||
|
|
this._ngZone.run(() => this.hide(0));
|
||
|
|
} else if (origin === 'keyboard') {
|
||
|
|
this._ngZone.run(() => this.show());
|
||
|
|
}
|
||
|
|
});
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Dispose the tooltip when destroyed.
|
||
|
|
*/
|
||
|
|
ngOnDestroy() {
|
||
|
|
const nativeElement = this._elementRef.nativeElement;
|
||
|
|
|
||
|
|
// Optimization: Do not call clearTimeout unless there is an active timer.
|
||
|
|
if (this._touchstartTimeout) {
|
||
|
|
clearTimeout(this._touchstartTimeout);
|
||
|
|
}
|
||
|
|
|
||
|
|
if (this._overlayRef) {
|
||
|
|
this._overlayRef.dispose();
|
||
|
|
this._tooltipInstance = null;
|
||
|
|
}
|
||
|
|
|
||
|
|
// Clean up the event listeners set in the constructor
|
||
|
|
this._passiveListeners.forEach(([event, listener]) => {
|
||
|
|
nativeElement.removeEventListener(event, listener, passiveListenerOptions);
|
||
|
|
});
|
||
|
|
this._passiveListeners.length = 0;
|
||
|
|
|
||
|
|
this._destroyed.next();
|
||
|
|
this._destroyed.complete();
|
||
|
|
|
||
|
|
this._ariaDescriber.removeDescription(nativeElement, this.message, 'tooltip');
|
||
|
|
this._focusMonitor.stopMonitoring(nativeElement);
|
||
|
|
}
|
||
|
|
|
||
|
|
/** Shows the tooltip after the delay in ms, defaults to tooltip-delay-show or 0ms if no input */
|
||
|
|
show(delay: number = this.showDelay, origin?: {x: number; y: number}): void {
|
||
|
|
if (this.disabled || !this.message || this._isTooltipVisible()) {
|
||
|
|
this._tooltipInstance?._cancelPendingAnimations();
|
||
|
|
return;
|
||
|
|
}
|
||
|
|
|
||
|
|
const overlayRef = this._createOverlay(origin);
|
||
|
|
this._detach();
|
||
|
|
this._portal =
|
||
|
|
this._portal || new ComponentPortal(this._tooltipComponent, this._viewContainerRef);
|
||
|
|
const instance = (this._tooltipInstance = overlayRef.attach(this._portal).instance);
|
||
|
|
instance._triggerElement = this._elementRef.nativeElement;
|
||
|
|
instance._mouseLeaveHideDelay = this._hideDelay;
|
||
|
|
instance
|
||
|
|
.afterHidden()
|
||
|
|
.pipe(takeUntil(this._destroyed))
|
||
|
|
.subscribe(() => this._detach());
|
||
|
|
this._setTooltipClass(this._tooltipClass);
|
||
|
|
this._updateTooltipMessage();
|
||
|
|
instance.show(delay);
|
||
|
|
}
|
||
|
|
|
||
|
|
/** Hides the tooltip after the delay in ms, defaults to tooltip-delay-hide or 0ms if no input */
|
||
|
|
hide(delay: number = this.hideDelay): void {
|
||
|
|
const instance = this._tooltipInstance;
|
||
|
|
|
||
|
|
if (instance) {
|
||
|
|
if (instance.isVisible()) {
|
||
|
|
instance.hide(delay);
|
||
|
|
} else {
|
||
|
|
instance._cancelPendingAnimations();
|
||
|
|
this._detach();
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
/** Shows/hides the tooltip */
|
||
|
|
toggle(origin?: {x: number; y: number}): void {
|
||
|
|
this._isTooltipVisible() ? this.hide() : this.show(undefined, origin);
|
||
|
|
}
|
||
|
|
|
||
|
|
/** Returns true if the tooltip is currently visible to the user */
|
||
|
|
_isTooltipVisible(): boolean {
|
||
|
|
return !!this._tooltipInstance && this._tooltipInstance.isVisible();
|
||
|
|
}
|
||
|
|
|
||
|
|
/** Create the overlay config and position strategy */
|
||
|
|
private _createOverlay(origin?: {x: number; y: number}): OverlayRef {
|
||
|
|
if (this._overlayRef) {
|
||
|
|
const existingStrategy = this._overlayRef.getConfig()
|
||
|
|
.positionStrategy as FlexibleConnectedPositionStrategy;
|
||
|
|
|
||
|
|
if ((!this.positionAtOrigin || !origin) && existingStrategy._origin instanceof ElementRef) {
|
||
|
|
return this._overlayRef;
|
||
|
|
}
|
||
|
|
|
||
|
|
this._detach();
|
||
|
|
}
|
||
|
|
|
||
|
|
const scrollableAncestors = this._scrollDispatcher.getAncestorScrollContainers(
|
||
|
|
this._elementRef,
|
||
|
|
);
|
||
|
|
|
||
|
|
// Create connected position strategy that listens for scroll events to reposition.
|
||
|
|
const strategy = this._overlay
|
||
|
|
.position()
|
||
|
|
.flexibleConnectedTo(this.positionAtOrigin ? origin || this._elementRef : this._elementRef)
|
||
|
|
.withTransformOriginOn(`.${this._cssClassPrefix}-tooltip`)
|
||
|
|
.withFlexibleDimensions(false)
|
||
|
|
.withViewportMargin(this._viewportMargin)
|
||
|
|
.withScrollableContainers(scrollableAncestors);
|
||
|
|
|
||
|
|
strategy.positionChanges.pipe(takeUntil(this._destroyed)).subscribe(change => {
|
||
|
|
this._updateCurrentPositionClass(change.connectionPair);
|
||
|
|
|
||
|
|
if (this._tooltipInstance) {
|
||
|
|
if (change.scrollableViewProperties.isOverlayClipped && this._tooltipInstance.isVisible()) {
|
||
|
|
// After position changes occur and the overlay is clipped by
|
||
|
|
// a parent scrollable then close the tooltip.
|
||
|
|
this._ngZone.run(() => this.hide(0));
|
||
|
|
}
|
||
|
|
}
|
||
|
|
});
|
||
|
|
|
||
|
|
this._overlayRef = this._overlay.create({
|
||
|
|
direction: this._dir,
|
||
|
|
positionStrategy: strategy,
|
||
|
|
panelClass: `${this._cssClassPrefix}-${PANEL_CLASS}`,
|
||
|
|
scrollStrategy: this._scrollStrategy(),
|
||
|
|
});
|
||
|
|
|
||
|
|
this._updatePosition(this._overlayRef);
|
||
|
|
|
||
|
|
this._overlayRef
|
||
|
|
.detachments()
|
||
|
|
.pipe(takeUntil(this._destroyed))
|
||
|
|
.subscribe(() => this._detach());
|
||
|
|
|
||
|
|
this._overlayRef
|
||
|
|
.outsidePointerEvents()
|
||
|
|
.pipe(takeUntil(this._destroyed))
|
||
|
|
.subscribe(() => this._tooltipInstance?._handleBodyInteraction());
|
||
|
|
|
||
|
|
this._overlayRef
|
||
|
|
.keydownEvents()
|
||
|
|
.pipe(takeUntil(this._destroyed))
|
||
|
|
.subscribe(event => {
|
||
|
|
if (this._isTooltipVisible() && event.keyCode === ESCAPE && !hasModifierKey(event)) {
|
||
|
|
event.preventDefault();
|
||
|
|
event.stopPropagation();
|
||
|
|
this._ngZone.run(() => this.hide(0));
|
||
|
|
}
|
||
|
|
});
|
||
|
|
|
||
|
|
if (this._defaultOptions?.disableTooltipInteractivity) {
|
||
|
|
this._overlayRef.addPanelClass(`${this._cssClassPrefix}-tooltip-panel-non-interactive`);
|
||
|
|
}
|
||
|
|
|
||
|
|
return this._overlayRef;
|
||
|
|
}
|
||
|
|
|
||
|
|
/** Detaches the currently-attached tooltip. */
|
||
|
|
private _detach() {
|
||
|
|
if (this._overlayRef && this._overlayRef.hasAttached()) {
|
||
|
|
this._overlayRef.detach();
|
||
|
|
}
|
||
|
|
|
||
|
|
this._tooltipInstance = null;
|
||
|
|
}
|
||
|
|
|
||
|
|
/** Updates the position of the current tooltip. */
|
||
|
|
private _updatePosition(overlayRef: OverlayRef) {
|
||
|
|
const position = overlayRef.getConfig().positionStrategy as FlexibleConnectedPositionStrategy;
|
||
|
|
const origin = this._getOrigin();
|
||
|
|
const overlay = this._getOverlayPosition();
|
||
|
|
|
||
|
|
position.withPositions([
|
||
|
|
this._addOffset({...origin.main, ...overlay.main}),
|
||
|
|
this._addOffset({...origin.fallback, ...overlay.fallback}),
|
||
|
|
]);
|
||
|
|
}
|
||
|
|
|
||
|
|
/** Adds the configured offset to a position. Used as a hook for child classes. */
|
||
|
|
protected _addOffset(position: ConnectedPosition): ConnectedPosition {
|
||
|
|
const offset = UNBOUNDED_ANCHOR_GAP;
|
||
|
|
const isLtr = !this._dir || this._dir.value == 'ltr';
|
||
|
|
|
||
|
|
if (position.originY === 'top') {
|
||
|
|
position.offsetY = -offset;
|
||
|
|
} else if (position.originY === 'bottom') {
|
||
|
|
position.offsetY = offset;
|
||
|
|
} else if (position.originX === 'start') {
|
||
|
|
position.offsetX = isLtr ? -offset : offset;
|
||
|
|
} else if (position.originX === 'end') {
|
||
|
|
position.offsetX = isLtr ? offset : -offset;
|
||
|
|
}
|
||
|
|
|
||
|
|
return position;
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Returns the origin position and a fallback position based on the user's position preference.
|
||
|
|
* The fallback position is the inverse of the origin (e.g. `'below' -> 'above'`).
|
||
|
|
*/
|
||
|
|
_getOrigin(): {main: OriginConnectionPosition; fallback: OriginConnectionPosition} {
|
||
|
|
const isLtr = !this._dir || this._dir.value == 'ltr';
|
||
|
|
const position = this.position;
|
||
|
|
let originPosition: OriginConnectionPosition;
|
||
|
|
|
||
|
|
if (position == 'above' || position == 'below') {
|
||
|
|
originPosition = {originX: 'center', originY: position == 'above' ? 'top' : 'bottom'};
|
||
|
|
} else if (
|
||
|
|
position == 'before' ||
|
||
|
|
(position == 'left' && isLtr) ||
|
||
|
|
(position == 'right' && !isLtr)
|
||
|
|
) {
|
||
|
|
originPosition = {originX: 'start', originY: 'center'};
|
||
|
|
} else if (
|
||
|
|
position == 'after' ||
|
||
|
|
(position == 'right' && isLtr) ||
|
||
|
|
(position == 'left' && !isLtr)
|
||
|
|
) {
|
||
|
|
originPosition = {originX: 'end', originY: 'center'};
|
||
|
|
} else if (typeof ngDevMode === 'undefined' || ngDevMode) {
|
||
|
|
throw getMatTooltipInvalidPositionError(position);
|
||
|
|
}
|
||
|
|
|
||
|
|
const {x, y} = this._invertPosition(originPosition!.originX, originPosition!.originY);
|
||
|
|
|
||
|
|
return {
|
||
|
|
main: originPosition!,
|
||
|
|
fallback: {originX: x, originY: y},
|
||
|
|
};
|
||
|
|
}
|
||
|
|
|
||
|
|
/** Returns the overlay position and a fallback position based on the user's preference */
|
||
|
|
_getOverlayPosition(): {main: OverlayConnectionPosition; fallback: OverlayConnectionPosition} {
|
||
|
|
const isLtr = !this._dir || this._dir.value == 'ltr';
|
||
|
|
const position = this.position;
|
||
|
|
let overlayPosition: OverlayConnectionPosition;
|
||
|
|
|
||
|
|
if (position == 'above') {
|
||
|
|
overlayPosition = {overlayX: 'center', overlayY: 'bottom'};
|
||
|
|
} else if (position == 'below') {
|
||
|
|
overlayPosition = {overlayX: 'center', overlayY: 'top'};
|
||
|
|
} else if (
|
||
|
|
position == 'before' ||
|
||
|
|
(position == 'left' && isLtr) ||
|
||
|
|
(position == 'right' && !isLtr)
|
||
|
|
) {
|
||
|
|
overlayPosition = {overlayX: 'end', overlayY: 'center'};
|
||
|
|
} else if (
|
||
|
|
position == 'after' ||
|
||
|
|
(position == 'right' && isLtr) ||
|
||
|
|
(position == 'left' && !isLtr)
|
||
|
|
) {
|
||
|
|
overlayPosition = {overlayX: 'start', overlayY: 'center'};
|
||
|
|
} else if (typeof ngDevMode === 'undefined' || ngDevMode) {
|
||
|
|
throw getMatTooltipInvalidPositionError(position);
|
||
|
|
}
|
||
|
|
|
||
|
|
const {x, y} = this._invertPosition(overlayPosition!.overlayX, overlayPosition!.overlayY);
|
||
|
|
|
||
|
|
return {
|
||
|
|
main: overlayPosition!,
|
||
|
|
fallback: {overlayX: x, overlayY: y},
|
||
|
|
};
|
||
|
|
}
|
||
|
|
|
||
|
|
/** Updates the tooltip message and repositions the overlay according to the new message length */
|
||
|
|
private _updateTooltipMessage() {
|
||
|
|
// Must wait for the message to be painted to the tooltip so that the overlay can properly
|
||
|
|
// calculate the correct positioning based on the size of the text.
|
||
|
|
if (this._tooltipInstance) {
|
||
|
|
this._tooltipInstance.message = this.message;
|
||
|
|
this._tooltipInstance._markForCheck();
|
||
|
|
|
||
|
|
afterNextRender(
|
||
|
|
() => {
|
||
|
|
if (this._tooltipInstance) {
|
||
|
|
this._overlayRef!.updatePosition();
|
||
|
|
}
|
||
|
|
},
|
||
|
|
{
|
||
|
|
injector: this._injector,
|
||
|
|
},
|
||
|
|
);
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
/** Updates the tooltip class */
|
||
|
|
private _setTooltipClass(tooltipClass: string | string[] | Set<string> | {[key: string]: any}) {
|
||
|
|
if (this._tooltipInstance) {
|
||
|
|
this._tooltipInstance.tooltipClass = tooltipClass;
|
||
|
|
this._tooltipInstance._markForCheck();
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
/** Inverts an overlay position. */
|
||
|
|
private _invertPosition(x: HorizontalConnectionPos, y: VerticalConnectionPos) {
|
||
|
|
if (this.position === 'above' || this.position === 'below') {
|
||
|
|
if (y === 'top') {
|
||
|
|
y = 'bottom';
|
||
|
|
} else if (y === 'bottom') {
|
||
|
|
y = 'top';
|
||
|
|
}
|
||
|
|
} else {
|
||
|
|
if (x === 'end') {
|
||
|
|
x = 'start';
|
||
|
|
} else if (x === 'start') {
|
||
|
|
x = 'end';
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
return {x, y};
|
||
|
|
}
|
||
|
|
|
||
|
|
/** Updates the class on the overlay panel based on the current position of the tooltip. */
|
||
|
|
private _updateCurrentPositionClass(connectionPair: ConnectionPositionPair): void {
|
||
|
|
const {overlayY, originX, originY} = connectionPair;
|
||
|
|
let newPosition: TooltipPosition;
|
||
|
|
|
||
|
|
// If the overlay is in the middle along the Y axis,
|
||
|
|
// it means that it's either before or after.
|
||
|
|
if (overlayY === 'center') {
|
||
|
|
// Note that since this information is used for styling, we want to
|
||
|
|
// resolve `start` and `end` to their real values, otherwise consumers
|
||
|
|
// would have to remember to do it themselves on each consumption.
|
||
|
|
if (this._dir && this._dir.value === 'rtl') {
|
||
|
|
newPosition = originX === 'end' ? 'left' : 'right';
|
||
|
|
} else {
|
||
|
|
newPosition = originX === 'start' ? 'left' : 'right';
|
||
|
|
}
|
||
|
|
} else {
|
||
|
|
newPosition = overlayY === 'bottom' && originY === 'top' ? 'above' : 'below';
|
||
|
|
}
|
||
|
|
|
||
|
|
if (newPosition !== this._currentPosition) {
|
||
|
|
const overlayRef = this._overlayRef;
|
||
|
|
|
||
|
|
if (overlayRef) {
|
||
|
|
const classPrefix = `${this._cssClassPrefix}-${PANEL_CLASS}-`;
|
||
|
|
overlayRef.removePanelClass(classPrefix + this._currentPosition);
|
||
|
|
overlayRef.addPanelClass(classPrefix + newPosition);
|
||
|
|
}
|
||
|
|
|
||
|
|
this._currentPosition = newPosition;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
/** Binds the pointer events to the tooltip trigger. */
|
||
|
|
private _setupPointerEnterEventsIfNeeded() {
|
||
|
|
// Optimization: Defer hooking up events if there's no message or the tooltip is disabled.
|
||
|
|
if (
|
||
|
|
this._disabled ||
|
||
|
|
!this.message ||
|
||
|
|
!this._viewInitialized ||
|
||
|
|
this._passiveListeners.length
|
||
|
|
) {
|
||
|
|
return;
|
||
|
|
}
|
||
|
|
|
||
|
|
// The mouse events shouldn't be bound on mobile devices, because they can prevent the
|
||
|
|
// first tap from firing its click event or can cause the tooltip to open for clicks.
|
||
|
|
if (this._platformSupportsMouseEvents()) {
|
||
|
|
this._passiveListeners.push([
|
||
|
|
'mouseenter',
|
||
|
|
event => {
|
||
|
|
this._setupPointerExitEventsIfNeeded();
|
||
|
|
let point = undefined;
|
||
|
|
if ((event as MouseEvent).x !== undefined && (event as MouseEvent).y !== undefined) {
|
||
|
|
point = event as MouseEvent;
|
||
|
|
}
|
||
|
|
this.show(undefined, point);
|
||
|
|
},
|
||
|
|
]);
|
||
|
|
} else if (this.touchGestures !== 'off') {
|
||
|
|
this._disableNativeGesturesIfNecessary();
|
||
|
|
|
||
|
|
this._passiveListeners.push([
|
||
|
|
'touchstart',
|
||
|
|
event => {
|
||
|
|
const touch = (event as TouchEvent).targetTouches?.[0];
|
||
|
|
const origin = touch ? {x: touch.clientX, y: touch.clientY} : undefined;
|
||
|
|
// Note that it's important that we don't `preventDefault` here,
|
||
|
|
// because it can prevent click events from firing on the element.
|
||
|
|
this._setupPointerExitEventsIfNeeded();
|
||
|
|
if (this._touchstartTimeout) {
|
||
|
|
clearTimeout(this._touchstartTimeout);
|
||
|
|
}
|
||
|
|
|
||
|
|
const DEFAULT_LONGPRESS_DELAY = 500;
|
||
|
|
this._touchstartTimeout = setTimeout(() => {
|
||
|
|
this._touchstartTimeout = null;
|
||
|
|
this.show(undefined, origin);
|
||
|
|
}, this._defaultOptions?.touchLongPressShowDelay ?? DEFAULT_LONGPRESS_DELAY);
|
||
|
|
},
|
||
|
|
]);
|
||
|
|
}
|
||
|
|
|
||
|
|
this._addListeners(this._passiveListeners);
|
||
|
|
}
|
||
|
|
|
||
|
|
private _setupPointerExitEventsIfNeeded() {
|
||
|
|
if (this._pointerExitEventsInitialized) {
|
||
|
|
return;
|
||
|
|
}
|
||
|
|
this._pointerExitEventsInitialized = true;
|
||
|
|
|
||
|
|
const exitListeners: (readonly [string, EventListenerOrEventListenerObject])[] = [];
|
||
|
|
if (this._platformSupportsMouseEvents()) {
|
||
|
|
exitListeners.push(
|
||
|
|
[
|
||
|
|
'mouseleave',
|
||
|
|
event => {
|
||
|
|
const newTarget = (event as MouseEvent).relatedTarget as Node | null;
|
||
|
|
if (!newTarget || !this._overlayRef?.overlayElement.contains(newTarget)) {
|
||
|
|
this.hide();
|
||
|
|
}
|
||
|
|
},
|
||
|
|
],
|
||
|
|
['wheel', event => this._wheelListener(event as WheelEvent)],
|
||
|
|
);
|
||
|
|
} else if (this.touchGestures !== 'off') {
|
||
|
|
this._disableNativeGesturesIfNecessary();
|
||
|
|
const touchendListener = () => {
|
||
|
|
if (this._touchstartTimeout) {
|
||
|
|
clearTimeout(this._touchstartTimeout);
|
||
|
|
}
|
||
|
|
this.hide(this._defaultOptions?.touchendHideDelay);
|
||
|
|
};
|
||
|
|
|
||
|
|
exitListeners.push(['touchend', touchendListener], ['touchcancel', touchendListener]);
|
||
|
|
}
|
||
|
|
|
||
|
|
this._addListeners(exitListeners);
|
||
|
|
this._passiveListeners.push(...exitListeners);
|
||
|
|
}
|
||
|
|
|
||
|
|
private _addListeners(listeners: (readonly [string, EventListenerOrEventListenerObject])[]) {
|
||
|
|
listeners.forEach(([event, listener]) => {
|
||
|
|
this._elementRef.nativeElement.addEventListener(event, listener, passiveListenerOptions);
|
||
|
|
});
|
||
|
|
}
|
||
|
|
|
||
|
|
private _platformSupportsMouseEvents() {
|
||
|
|
return !this._platform.IOS && !this._platform.ANDROID;
|
||
|
|
}
|
||
|
|
|
||
|
|
/** Listener for the `wheel` event on the element. */
|
||
|
|
private _wheelListener(event: WheelEvent) {
|
||
|
|
if (this._isTooltipVisible()) {
|
||
|
|
const elementUnderPointer = this._document.elementFromPoint(event.clientX, event.clientY);
|
||
|
|
const element = this._elementRef.nativeElement;
|
||
|
|
|
||
|
|
// On non-touch devices we depend on the `mouseleave` event to close the tooltip, but it
|
||
|
|
// won't fire if the user scrolls away using the wheel without moving their cursor. We
|
||
|
|
// work around it by finding the element under the user's cursor and closing the tooltip
|
||
|
|
// if it's not the trigger.
|
||
|
|
if (elementUnderPointer !== element && !element.contains(elementUnderPointer)) {
|
||
|
|
this.hide();
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
/** Disables the native browser gestures, based on how the tooltip has been configured. */
|
||
|
|
private _disableNativeGesturesIfNecessary() {
|
||
|
|
const gestures = this.touchGestures;
|
||
|
|
|
||
|
|
if (gestures !== 'off') {
|
||
|
|
const element = this._elementRef.nativeElement;
|
||
|
|
const style = element.style;
|
||
|
|
|
||
|
|
// If gestures are set to `auto`, we don't disable text selection on inputs and
|
||
|
|
// textareas, because it prevents the user from typing into them on iOS Safari.
|
||
|
|
if (gestures === 'on' || (element.nodeName !== 'INPUT' && element.nodeName !== 'TEXTAREA')) {
|
||
|
|
style.userSelect =
|
||
|
|
(style as any).msUserSelect =
|
||
|
|
style.webkitUserSelect =
|
||
|
|
(style as any).MozUserSelect =
|
||
|
|
'none';
|
||
|
|
}
|
||
|
|
|
||
|
|
// If we have `auto` gestures and the element uses native HTML dragging,
|
||
|
|
// we don't set `-webkit-user-drag` because it prevents the native behavior.
|
||
|
|
if (gestures === 'on' || !element.draggable) {
|
||
|
|
(style as any).webkitUserDrag = 'none';
|
||
|
|
}
|
||
|
|
|
||
|
|
style.touchAction = 'none';
|
||
|
|
(style as any).webkitTapHighlightColor = 'transparent';
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
/** Updates the tooltip's ARIA description based on it current state. */
|
||
|
|
private _syncAriaDescription(oldMessage: string): void {
|
||
|
|
if (this._ariaDescriptionPending) {
|
||
|
|
return;
|
||
|
|
}
|
||
|
|
|
||
|
|
this._ariaDescriptionPending = true;
|
||
|
|
this._ariaDescriber.removeDescription(this._elementRef.nativeElement, oldMessage, 'tooltip');
|
||
|
|
|
||
|
|
this._ngZone.runOutsideAngular(() => {
|
||
|
|
// The `AriaDescriber` has some functionality that avoids adding a description if it's the
|
||
|
|
// same as the `aria-label` of an element, however we can't know whether the tooltip trigger
|
||
|
|
// has a data-bound `aria-label` or when it'll be set for the first time. We can avoid the
|
||
|
|
// issue by deferring the description by a tick so Angular has time to set the `aria-label`.
|
||
|
|
Promise.resolve().then(() => {
|
||
|
|
this._ariaDescriptionPending = false;
|
||
|
|
|
||
|
|
if (this.message && !this.disabled) {
|
||
|
|
this._ariaDescriber.describe(this._elementRef.nativeElement, this.message, 'tooltip');
|
||
|
|
}
|
||
|
|
});
|
||
|
|
});
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Internal component that wraps the tooltip's content.
|
||
|
|
* @docs-private
|
||
|
|
*/
|
||
|
|
@Component({
|
||
|
|
selector: 'mat-tooltip-component',
|
||
|
|
templateUrl: 'tooltip.html',
|
||
|
|
styleUrl: 'tooltip.css',
|
||
|
|
encapsulation: ViewEncapsulation.None,
|
||
|
|
changeDetection: ChangeDetectionStrategy.OnPush,
|
||
|
|
host: {
|
||
|
|
'(mouseleave)': '_handleMouseLeave($event)',
|
||
|
|
'aria-hidden': 'true',
|
||
|
|
},
|
||
|
|
imports: [NgClass],
|
||
|
|
})
|
||
|
|
export class TooltipComponent implements OnDestroy {
|
||
|
|
private _changeDetectorRef = inject(ChangeDetectorRef);
|
||
|
|
protected _elementRef = inject<ElementRef<HTMLElement>>(ElementRef);
|
||
|
|
|
||
|
|
/* Whether the tooltip text overflows to multiple lines */
|
||
|
|
_isMultiline = false;
|
||
|
|
|
||
|
|
/** Message to display in the tooltip */
|
||
|
|
message: string;
|
||
|
|
|
||
|
|
/** Classes to be added to the tooltip. Supports the same syntax as `ngClass`. */
|
||
|
|
tooltipClass: string | string[] | Set<string> | {[key: string]: any};
|
||
|
|
|
||
|
|
/** The timeout ID of any current timer set to show the tooltip */
|
||
|
|
private _showTimeoutId: ReturnType<typeof setTimeout> | undefined;
|
||
|
|
|
||
|
|
/** The timeout ID of any current timer set to hide the tooltip */
|
||
|
|
private _hideTimeoutId: ReturnType<typeof setTimeout> | undefined;
|
||
|
|
|
||
|
|
/** Element that caused the tooltip to open. */
|
||
|
|
_triggerElement: HTMLElement;
|
||
|
|
|
||
|
|
/** Amount of milliseconds to delay the closing sequence. */
|
||
|
|
_mouseLeaveHideDelay: number;
|
||
|
|
|
||
|
|
/** Whether animations are currently disabled. */
|
||
|
|
private _animationsDisabled: boolean;
|
||
|
|
|
||
|
|
/** Reference to the internal tooltip element. */
|
||
|
|
@ViewChild('tooltip', {
|
||
|
|
// Use a static query here since we interact directly with
|
||
|
|
// the DOM which can happen before `ngAfterViewInit`.
|
||
|
|
static: true,
|
||
|
|
})
|
||
|
|
_tooltip: ElementRef<HTMLElement>;
|
||
|
|
|
||
|
|
/** Whether interactions on the page should close the tooltip */
|
||
|
|
private _closeOnInteraction = false;
|
||
|
|
|
||
|
|
/** Whether the tooltip is currently visible. */
|
||
|
|
private _isVisible = false;
|
||
|
|
|
||
|
|
/** Subject for notifying that the tooltip has been hidden from the view */
|
||
|
|
private readonly _onHide: Subject<void> = new Subject();
|
||
|
|
|
||
|
|
/** Name of the show animation and the class that toggles it. */
|
||
|
|
private readonly _showAnimation = 'mat-mdc-tooltip-show';
|
||
|
|
|
||
|
|
/** Name of the hide animation and the class that toggles it. */
|
||
|
|
private readonly _hideAnimation = 'mat-mdc-tooltip-hide';
|
||
|
|
|
||
|
|
constructor(...args: unknown[]);
|
||
|
|
|
||
|
|
constructor() {
|
||
|
|
const animationMode = inject(ANIMATION_MODULE_TYPE, {optional: true});
|
||
|
|
this._animationsDisabled = animationMode === 'NoopAnimations';
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Shows the tooltip with an animation originating from the provided origin
|
||
|
|
* @param delay Amount of milliseconds to the delay showing the tooltip.
|
||
|
|
*/
|
||
|
|
show(delay: number): void {
|
||
|
|
// Cancel the delayed hide if it is scheduled
|
||
|
|
if (this._hideTimeoutId != null) {
|
||
|
|
clearTimeout(this._hideTimeoutId);
|
||
|
|
}
|
||
|
|
|
||
|
|
this._showTimeoutId = setTimeout(() => {
|
||
|
|
this._toggleVisibility(true);
|
||
|
|
this._showTimeoutId = undefined;
|
||
|
|
}, delay);
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Begins the animation to hide the tooltip after the provided delay in ms.
|
||
|
|
* @param delay Amount of milliseconds to delay showing the tooltip.
|
||
|
|
*/
|
||
|
|
hide(delay: number): void {
|
||
|
|
// Cancel the delayed show if it is scheduled
|
||
|
|
if (this._showTimeoutId != null) {
|
||
|
|
clearTimeout(this._showTimeoutId);
|
||
|
|
}
|
||
|
|
|
||
|
|
this._hideTimeoutId = setTimeout(() => {
|
||
|
|
this._toggleVisibility(false);
|
||
|
|
this._hideTimeoutId = undefined;
|
||
|
|
}, delay);
|
||
|
|
}
|
||
|
|
|
||
|
|
/** Returns an observable that notifies when the tooltip has been hidden from view. */
|
||
|
|
afterHidden(): Observable<void> {
|
||
|
|
return this._onHide;
|
||
|
|
}
|
||
|
|
|
||
|
|
/** Whether the tooltip is being displayed. */
|
||
|
|
isVisible(): boolean {
|
||
|
|
return this._isVisible;
|
||
|
|
}
|
||
|
|
|
||
|
|
ngOnDestroy() {
|
||
|
|
this._cancelPendingAnimations();
|
||
|
|
this._onHide.complete();
|
||
|
|
this._triggerElement = null!;
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Interactions on the HTML body should close the tooltip immediately as defined in the
|
||
|
|
* material design spec.
|
||
|
|
* https://material.io/design/components/tooltips.html#behavior
|
||
|
|
*/
|
||
|
|
_handleBodyInteraction(): void {
|
||
|
|
if (this._closeOnInteraction) {
|
||
|
|
this.hide(0);
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Marks that the tooltip needs to be checked in the next change detection run.
|
||
|
|
* Mainly used for rendering the initial text before positioning a tooltip, which
|
||
|
|
* can be problematic in components with OnPush change detection.
|
||
|
|
*/
|
||
|
|
_markForCheck(): void {
|
||
|
|
this._changeDetectorRef.markForCheck();
|
||
|
|
}
|
||
|
|
|
||
|
|
_handleMouseLeave({relatedTarget}: MouseEvent) {
|
||
|
|
if (!relatedTarget || !this._triggerElement.contains(relatedTarget as Node)) {
|
||
|
|
if (this.isVisible()) {
|
||
|
|
this.hide(this._mouseLeaveHideDelay);
|
||
|
|
} else {
|
||
|
|
this._finalizeAnimation(false);
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Callback for when the timeout in this.show() gets completed.
|
||
|
|
* This method is only needed by the mdc-tooltip, and so it is only implemented
|
||
|
|
* in the mdc-tooltip, not here.
|
||
|
|
*/
|
||
|
|
protected _onShow(): void {
|
||
|
|
this._isMultiline = this._isTooltipMultiline();
|
||
|
|
this._markForCheck();
|
||
|
|
}
|
||
|
|
|
||
|
|
/** Whether the tooltip text has overflown to the next line */
|
||
|
|
private _isTooltipMultiline() {
|
||
|
|
const rect = this._elementRef.nativeElement.getBoundingClientRect();
|
||
|
|
return rect.height > MIN_HEIGHT && rect.width >= MAX_WIDTH;
|
||
|
|
}
|
||
|
|
|
||
|
|
/** Event listener dispatched when an animation on the tooltip finishes. */
|
||
|
|
_handleAnimationEnd({animationName}: AnimationEvent) {
|
||
|
|
if (animationName === this._showAnimation || animationName === this._hideAnimation) {
|
||
|
|
this._finalizeAnimation(animationName === this._showAnimation);
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
/** Cancels any pending animation sequences. */
|
||
|
|
_cancelPendingAnimations() {
|
||
|
|
if (this._showTimeoutId != null) {
|
||
|
|
clearTimeout(this._showTimeoutId);
|
||
|
|
}
|
||
|
|
|
||
|
|
if (this._hideTimeoutId != null) {
|
||
|
|
clearTimeout(this._hideTimeoutId);
|
||
|
|
}
|
||
|
|
|
||
|
|
this._showTimeoutId = this._hideTimeoutId = undefined;
|
||
|
|
}
|
||
|
|
|
||
|
|
/** Handles the cleanup after an animation has finished. */
|
||
|
|
private _finalizeAnimation(toVisible: boolean) {
|
||
|
|
if (toVisible) {
|
||
|
|
this._closeOnInteraction = true;
|
||
|
|
} else if (!this.isVisible()) {
|
||
|
|
this._onHide.next();
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
/** Toggles the visibility of the tooltip element. */
|
||
|
|
private _toggleVisibility(isVisible: boolean) {
|
||
|
|
// We set the classes directly here ourselves so that toggling the tooltip state
|
||
|
|
// isn't bound by change detection. This allows us to hide it even if the
|
||
|
|
// view ref has been detached from the CD tree.
|
||
|
|
const tooltip = this._tooltip.nativeElement;
|
||
|
|
const showClass = this._showAnimation;
|
||
|
|
const hideClass = this._hideAnimation;
|
||
|
|
tooltip.classList.remove(isVisible ? hideClass : showClass);
|
||
|
|
tooltip.classList.add(isVisible ? showClass : hideClass);
|
||
|
|
if (this._isVisible !== isVisible) {
|
||
|
|
this._isVisible = isVisible;
|
||
|
|
this._changeDetectorRef.markForCheck();
|
||
|
|
}
|
||
|
|
|
||
|
|
// It's common for internal apps to disable animations using `* { animation: none !important }`
|
||
|
|
// which can break the opening sequence. Try to detect such cases and work around them.
|
||
|
|
if (isVisible && !this._animationsDisabled && typeof getComputedStyle === 'function') {
|
||
|
|
const styles = getComputedStyle(tooltip);
|
||
|
|
|
||
|
|
// Use `getPropertyValue` to avoid issues with property renaming.
|
||
|
|
if (
|
||
|
|
styles.getPropertyValue('animation-duration') === '0s' ||
|
||
|
|
styles.getPropertyValue('animation-name') === 'none'
|
||
|
|
) {
|
||
|
|
this._animationsDisabled = true;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
if (isVisible) {
|
||
|
|
this._onShow();
|
||
|
|
}
|
||
|
|
|
||
|
|
if (this._animationsDisabled) {
|
||
|
|
tooltip.classList.add('_mat-animation-noopable');
|
||
|
|
this._finalizeAnimation(isVisible);
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|