/** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.dev/license */ import {addAriaReferencedId, removeAriaReferencedId} from '@angular/cdk/a11y'; import {Directionality} from '@angular/cdk/bidi'; import {DOWN_ARROW, ENTER, ESCAPE, TAB, UP_ARROW, hasModifierKey} from '@angular/cdk/keycodes'; import {BreakpointObserver, Breakpoints} from '@angular/cdk/layout'; import { ConnectedPosition, FlexibleConnectedPositionStrategy, Overlay, OverlayConfig, OverlayRef, PositionStrategy, ScrollStrategy, } from '@angular/cdk/overlay'; import {_getEventTarget} from '@angular/cdk/platform'; import {TemplatePortal} from '@angular/cdk/portal'; import {ViewportRuler} from '@angular/cdk/scrolling'; import {DOCUMENT} from '@angular/common'; import { AfterViewInit, ChangeDetectorRef, Directive, ElementRef, InjectionToken, Injector, Input, NgZone, OnChanges, OnDestroy, SimpleChanges, ViewContainerRef, afterNextRender, booleanAttribute, forwardRef, inject, } from '@angular/core'; import {ControlValueAccessor, NG_VALUE_ACCESSOR} from '@angular/forms'; import { MatOption, MatOptionSelectionChange, _countGroupLabelsBeforeOption, _getOptionScrollPosition, } from '@angular/material/core'; import {MAT_FORM_FIELD, MatFormField} from '@angular/material/form-field'; import {Observable, Subject, Subscription, defer, fromEvent, merge, of as observableOf} from 'rxjs'; import {delay, filter, map, startWith, switchMap, take, tap} from 'rxjs/operators'; import { MAT_AUTOCOMPLETE_DEFAULT_OPTIONS, MatAutocomplete, MatAutocompleteDefaultOptions, } from './autocomplete'; import {MatAutocompleteOrigin} from './autocomplete-origin'; /** * Provider that allows the autocomplete to register as a ControlValueAccessor. * @docs-private */ export const MAT_AUTOCOMPLETE_VALUE_ACCESSOR: any = { provide: NG_VALUE_ACCESSOR, useExisting: forwardRef(() => MatAutocompleteTrigger), multi: true, }; /** * Creates an error to be thrown when attempting to use an autocomplete trigger without a panel. * @docs-private */ export function getMatAutocompleteMissingPanelError(): Error { return Error( 'Attempting to open an undefined instance of `mat-autocomplete`. ' + 'Make sure that the id passed to the `matAutocomplete` is correct and that ' + "you're attempting to open it after the ngAfterContentInit hook.", ); } /** Injection token that determines the scroll handling while the autocomplete panel is open. */ export const MAT_AUTOCOMPLETE_SCROLL_STRATEGY = new InjectionToken<() => ScrollStrategy>( 'mat-autocomplete-scroll-strategy', { providedIn: 'root', factory: () => { const overlay = inject(Overlay); return () => overlay.scrollStrategies.reposition(); }, }, ); /** @docs-private */ export function MAT_AUTOCOMPLETE_SCROLL_STRATEGY_FACTORY(overlay: Overlay): () => ScrollStrategy { return () => overlay.scrollStrategies.reposition(); } /** @docs-private */ export const MAT_AUTOCOMPLETE_SCROLL_STRATEGY_FACTORY_PROVIDER = { provide: MAT_AUTOCOMPLETE_SCROLL_STRATEGY, deps: [Overlay], useFactory: MAT_AUTOCOMPLETE_SCROLL_STRATEGY_FACTORY, }; /** Base class with all of the `MatAutocompleteTrigger` functionality. */ @Directive({ selector: `input[matAutocomplete], textarea[matAutocomplete]`, host: { 'class': 'mat-mdc-autocomplete-trigger', '[attr.autocomplete]': 'autocompleteAttribute', '[attr.role]': 'autocompleteDisabled ? null : "combobox"', '[attr.aria-autocomplete]': 'autocompleteDisabled ? null : "list"', '[attr.aria-activedescendant]': '(panelOpen && activeOption) ? activeOption.id : null', '[attr.aria-expanded]': 'autocompleteDisabled ? null : panelOpen.toString()', '[attr.aria-controls]': '(autocompleteDisabled || !panelOpen) ? null : autocomplete?.id', '[attr.aria-haspopup]': 'autocompleteDisabled ? null : "listbox"', // Note: we use `focusin`, as opposed to `focus`, in order to open the panel // a little earlier. This avoids issues where IE delays the focusing of the input. '(focusin)': '_handleFocus()', '(blur)': '_onTouched()', '(input)': '_handleInput($event)', '(keydown)': '_handleKeydown($event)', '(click)': '_handleClick()', }, exportAs: 'matAutocompleteTrigger', providers: [MAT_AUTOCOMPLETE_VALUE_ACCESSOR], }) export class MatAutocompleteTrigger implements ControlValueAccessor, AfterViewInit, OnChanges, OnDestroy { private _element = inject>(ElementRef); private _overlay = inject(Overlay); private _viewContainerRef = inject(ViewContainerRef); private _zone = inject(NgZone); private _changeDetectorRef = inject(ChangeDetectorRef); private _dir = inject(Directionality, {optional: true}); private _formField = inject(MAT_FORM_FIELD, {optional: true, host: true}); private _document = inject(DOCUMENT); private _viewportRuler = inject(ViewportRuler); private _defaults = inject( MAT_AUTOCOMPLETE_DEFAULT_OPTIONS, {optional: true}, ); private _overlayRef: OverlayRef | null; private _portal: TemplatePortal; private _componentDestroyed = false; private _scrollStrategy = inject(MAT_AUTOCOMPLETE_SCROLL_STRATEGY); private _keydownSubscription: Subscription | null; private _outsideClickSubscription: Subscription | null; /** Old value of the native input. Used to work around issues with the `input` event on IE. */ private _previousValue: string | number | null; /** Value of the input element when the panel was attached (even if there are no options). */ private _valueOnAttach: string | number | null; /** Value on the previous keydown event. */ private _valueOnLastKeydown: string | null; /** Strategy that is used to position the panel. */ private _positionStrategy: FlexibleConnectedPositionStrategy; /** Whether or not the label state is being overridden. */ private _manuallyFloatingLabel = false; /** The subscription for closing actions (some are bound to document). */ private _closingActionsSubscription: Subscription; /** Subscription to viewport size changes. */ private _viewportSubscription = Subscription.EMPTY; /** Implements BreakpointObserver to be used to detect handset landscape */ private _breakpointObserver = inject(BreakpointObserver); private _handsetLandscapeSubscription = Subscription.EMPTY; /** * Whether the autocomplete can open the next time it is focused. Used to prevent a focused, * closed autocomplete from being reopened if the user switches to another browser tab and then * comes back. */ private _canOpenOnNextFocus = true; /** Value inside the input before we auto-selected an option. */ private _valueBeforeAutoSelection: string | undefined; /** * Current option that we have auto-selected as the user is navigating, * but which hasn't been propagated to the model value yet. */ private _pendingAutoselectedOption: MatOption | null; /** Stream of keyboard events that can close the panel. */ private readonly _closeKeyEventStream = new Subject(); /** * Event handler for when the window is blurred. Needs to be an * arrow function in order to preserve the context. */ private _windowBlurHandler = () => { // If the user blurred the window while the autocomplete is focused, it means that it'll be // refocused when they come back. In this case we want to skip the first focus event, if the // pane was closed, in order to avoid reopening it unintentionally. this._canOpenOnNextFocus = this._document.activeElement !== this._element.nativeElement || this.panelOpen; }; /** `View -> model callback called when value changes` */ _onChange: (value: any) => void = () => {}; /** `View -> model callback called when autocomplete has been touched` */ _onTouched = () => {}; /** The autocomplete panel to be attached to this trigger. */ @Input('matAutocomplete') autocomplete: MatAutocomplete; /** * Position of the autocomplete panel relative to the trigger element. A position of `auto` * will render the panel underneath the trigger if there is enough space for it to fit in * the viewport, otherwise the panel will be shown above it. If the position is set to * `above` or `below`, the panel will always be shown above or below the trigger. no matter * whether it fits completely in the viewport. */ @Input('matAutocompletePosition') position: 'auto' | 'above' | 'below' = 'auto'; /** * Reference relative to which to position the autocomplete panel. * Defaults to the autocomplete trigger element. */ @Input('matAutocompleteConnectedTo') connectedTo: MatAutocompleteOrigin; /** * `autocomplete` attribute to be set on the input element. * @docs-private */ @Input('autocomplete') autocompleteAttribute: string = 'off'; /** * Whether the autocomplete is disabled. When disabled, the element will * act as a regular input and the user won't be able to open the panel. */ @Input({alias: 'matAutocompleteDisabled', transform: booleanAttribute}) autocompleteDisabled: boolean; private _initialized = new Subject(); private _injector = inject(Injector); constructor(...args: unknown[]); constructor() {} /** Class to apply to the panel when it's above the input. */ private _aboveClass = 'mat-mdc-autocomplete-panel-above'; ngAfterViewInit() { this._initialized.next(); this._initialized.complete(); const window = this._getWindow(); if (typeof window !== 'undefined') { this._zone.runOutsideAngular(() => window.addEventListener('blur', this._windowBlurHandler)); } } ngOnChanges(changes: SimpleChanges) { if (changes['position'] && this._positionStrategy) { this._setStrategyPositions(this._positionStrategy); if (this.panelOpen) { this._overlayRef!.updatePosition(); } } } ngOnDestroy() { const window = this._getWindow(); if (typeof window !== 'undefined') { window.removeEventListener('blur', this._windowBlurHandler); } this._handsetLandscapeSubscription.unsubscribe(); this._viewportSubscription.unsubscribe(); this._componentDestroyed = true; this._destroyPanel(); this._closeKeyEventStream.complete(); this._clearFromModal(); } /** Whether or not the autocomplete panel is open. */ get panelOpen(): boolean { return this._overlayAttached && this.autocomplete.showPanel; } private _overlayAttached: boolean = false; /** Opens the autocomplete suggestion panel. */ openPanel(): void { this._openPanelInternal(); } /** Closes the autocomplete suggestion panel. */ closePanel(): void { this._resetLabel(); if (!this._overlayAttached) { return; } if (this.panelOpen) { // Only emit if the panel was visible. // `afterNextRender` always runs outside of the Angular zone, so all the subscriptions from // `_subscribeToClosingActions()` are also outside of the Angular zone. // We should manually run in Angular zone to update UI after panel closing. this._zone.run(() => { this.autocomplete.closed.emit(); }); } // Only reset if this trigger is the latest one that opened the // autocomplete since another may have taken it over. if (this.autocomplete._latestOpeningTrigger === this) { this.autocomplete._isOpen = false; this.autocomplete._latestOpeningTrigger = null; } this._overlayAttached = false; this._pendingAutoselectedOption = null; if (this._overlayRef && this._overlayRef.hasAttached()) { this._overlayRef.detach(); this._closingActionsSubscription.unsubscribe(); } this._updatePanelState(); // Note that in some cases this can end up being called after the component is destroyed. // Add a check to ensure that we don't try to run change detection on a destroyed view. if (!this._componentDestroyed) { // We need to trigger change detection manually, because // `fromEvent` doesn't seem to do it at the proper time. // This ensures that the label is reset when the // user clicks outside. this._changeDetectorRef.detectChanges(); } // Remove aria-owns attribute when the autocomplete is no longer visible. if (this._trackedModal) { removeAriaReferencedId(this._trackedModal, 'aria-owns', this.autocomplete.id); } } /** * Updates the position of the autocomplete suggestion panel to ensure that it fits all options * within the viewport. */ updatePosition(): void { if (this._overlayAttached) { this._overlayRef!.updatePosition(); } } /** * A stream of actions that should close the autocomplete panel, including * when an option is selected, on blur, and when TAB is pressed. */ get panelClosingActions(): Observable { return merge( this.optionSelections, this.autocomplete._keyManager.tabOut.pipe(filter(() => this._overlayAttached)), this._closeKeyEventStream, this._getOutsideClickStream(), this._overlayRef ? this._overlayRef.detachments().pipe(filter(() => this._overlayAttached)) : observableOf(), ).pipe( // Normalize the output so we return a consistent type. map(event => (event instanceof MatOptionSelectionChange ? event : null)), ); } /** Stream of changes to the selection state of the autocomplete options. */ readonly optionSelections: Observable = defer(() => { const options = this.autocomplete ? this.autocomplete.options : null; if (options) { return options.changes.pipe( startWith(options), switchMap(() => merge(...options.map(option => option.onSelectionChange))), ); } // If there are any subscribers before `ngAfterViewInit`, the `autocomplete` will be undefined. // Return a stream that we'll replace with the real one once everything is in place. return this._initialized.pipe(switchMap(() => this.optionSelections)); }) as Observable; /** The currently active option, coerced to MatOption type. */ get activeOption(): MatOption | null { if (this.autocomplete && this.autocomplete._keyManager) { return this.autocomplete._keyManager.activeItem; } return null; } /** Stream of clicks outside of the autocomplete panel. */ private _getOutsideClickStream(): Observable { return merge( fromEvent(this._document, 'click') as Observable, fromEvent(this._document, 'auxclick') as Observable, fromEvent(this._document, 'touchend') as Observable, ).pipe( filter(event => { // If we're in the Shadow DOM, the event target will be the shadow root, so we have to // fall back to check the first element in the path of the click event. const clickTarget = _getEventTarget(event)!; const formField = this._formField ? this._formField.getConnectedOverlayOrigin().nativeElement : null; const customOrigin = this.connectedTo ? this.connectedTo.elementRef.nativeElement : null; return ( this._overlayAttached && clickTarget !== this._element.nativeElement && // Normally focus moves inside `mousedown` so this condition will almost always be // true. Its main purpose is to handle the case where the input is focused from an // outside click which propagates up to the `body` listener within the same sequence // and causes the panel to close immediately (see #3106). this._document.activeElement !== this._element.nativeElement && (!formField || !formField.contains(clickTarget)) && (!customOrigin || !customOrigin.contains(clickTarget)) && !!this._overlayRef && !this._overlayRef.overlayElement.contains(clickTarget) ); }), ); } // Implemented as part of ControlValueAccessor. writeValue(value: any): void { Promise.resolve(null).then(() => this._assignOptionValue(value)); } // Implemented as part of ControlValueAccessor. registerOnChange(fn: (value: any) => {}): void { this._onChange = fn; } // Implemented as part of ControlValueAccessor. registerOnTouched(fn: () => {}) { this._onTouched = fn; } // Implemented as part of ControlValueAccessor. setDisabledState(isDisabled: boolean) { this._element.nativeElement.disabled = isDisabled; } _handleKeydown(event: KeyboardEvent): void { const keyCode = event.keyCode; const hasModifier = hasModifierKey(event); // Prevent the default action on all escape key presses. This is here primarily to bring IE // in line with other browsers. By default, pressing escape on IE will cause it to revert // the input value to the one that it had on focus, however it won't dispatch any events // which means that the model value will be out of sync with the view. if (keyCode === ESCAPE && !hasModifier) { event.preventDefault(); } this._valueOnLastKeydown = this._element.nativeElement.value; if (this.activeOption && keyCode === ENTER && this.panelOpen && !hasModifier) { this.activeOption._selectViaInteraction(); this._resetActiveItem(); event.preventDefault(); } else if (this.autocomplete) { const prevActiveItem = this.autocomplete._keyManager.activeItem; const isArrowKey = keyCode === UP_ARROW || keyCode === DOWN_ARROW; if (keyCode === TAB || (isArrowKey && !hasModifier && this.panelOpen)) { this.autocomplete._keyManager.onKeydown(event); } else if (isArrowKey && this._canOpen()) { this._openPanelInternal(this._valueOnLastKeydown); } if (isArrowKey || this.autocomplete._keyManager.activeItem !== prevActiveItem) { this._scrollToOption(this.autocomplete._keyManager.activeItemIndex || 0); if (this.autocomplete.autoSelectActiveOption && this.activeOption) { if (!this._pendingAutoselectedOption) { this._valueBeforeAutoSelection = this._valueOnLastKeydown; } this._pendingAutoselectedOption = this.activeOption; this._assignOptionValue(this.activeOption.value); } } } } _handleInput(event: KeyboardEvent): void { let target = event.target as HTMLInputElement; let value: number | string | null = target.value; // Based on `NumberValueAccessor` from forms. if (target.type === 'number') { value = value == '' ? null : parseFloat(value); } // If the input has a placeholder, IE will fire the `input` event on page load, // focus and blur, in addition to when the user actually changed the value. To // filter out all of the extra events, we save the value on focus and between // `input` events, and we check whether it changed. // See: https://connect.microsoft.com/IE/feedback/details/885747/ if (this._previousValue !== value) { this._previousValue = value; this._pendingAutoselectedOption = null; // If selection is required we don't write to the CVA while the user is typing. // At the end of the selection either the user will have picked something // or we'll reset the value back to null. if (!this.autocomplete || !this.autocomplete.requireSelection) { this._onChange(value); } if (!value) { this._clearPreviousSelectedOption(null, false); } else if (this.panelOpen && !this.autocomplete.requireSelection) { // Note that we don't reset this when `requireSelection` is enabled, // because the option will be reset when the panel is closed. const selectedOption = this.autocomplete.options?.find(option => option.selected); if (selectedOption) { const display = this._getDisplayValue(selectedOption.value); if (value !== display) { selectedOption.deselect(false); } } } if (this._canOpen() && this._document.activeElement === event.target) { // When the `input` event fires, the input's value will have already changed. This means // that if we take the `this._element.nativeElement.value` directly, it'll be one keystroke // behind. This can be a problem when the user selects a value, changes a character while // the input still has focus and then clicks away (see #28432). To work around it, we // capture the value in `keydown` so we can use it here. const valueOnAttach = this._valueOnLastKeydown ?? this._element.nativeElement.value; this._valueOnLastKeydown = null; this._openPanelInternal(valueOnAttach); } } } _handleFocus(): void { if (!this._canOpenOnNextFocus) { this._canOpenOnNextFocus = true; } else if (this._canOpen()) { this._previousValue = this._element.nativeElement.value; this._attachOverlay(this._previousValue); this._floatLabel(true); } } _handleClick(): void { if (this._canOpen() && !this.panelOpen) { this._openPanelInternal(); } } /** * In "auto" mode, the label will animate down as soon as focus is lost. * This causes the value to jump when selecting an option with the mouse. * This method manually floats the label until the panel can be closed. * @param shouldAnimate Whether the label should be animated when it is floated. */ private _floatLabel(shouldAnimate = false): void { if (this._formField && this._formField.floatLabel === 'auto') { if (shouldAnimate) { this._formField._animateAndLockLabel(); } else { this._formField.floatLabel = 'always'; } this._manuallyFloatingLabel = true; } } /** If the label has been manually elevated, return it to its normal state. */ private _resetLabel(): void { if (this._manuallyFloatingLabel) { if (this._formField) { this._formField.floatLabel = 'auto'; } this._manuallyFloatingLabel = false; } } /** * This method listens to a stream of panel closing actions and resets the * stream every time the option list changes. */ private _subscribeToClosingActions(): Subscription { const initialRender = new Observable(subscriber => { afterNextRender( () => { subscriber.next(); }, {injector: this._injector}, ); }); const optionChanges = this.autocomplete.options.changes.pipe( tap(() => this._positionStrategy.reapplyLastPosition()), // Defer emitting to the stream until the next tick, because changing // bindings in here will cause "changed after checked" errors. delay(0), ); // When the options are initially rendered, and when the option list changes... return ( merge(initialRender, optionChanges) .pipe( // create a new stream of panelClosingActions, replacing any previous streams // that were created, and flatten it so our stream only emits closing events... switchMap(() => this._zone.run(() => { // `afterNextRender` always runs outside of the Angular zone, thus we have to re-enter // the Angular zone. This will lead to change detection being called outside of the Angular // zone and the `autocomplete.opened` will also emit outside of the Angular. const wasOpen = this.panelOpen; this._resetActiveItem(); this._updatePanelState(); this._changeDetectorRef.detectChanges(); if (this.panelOpen) { this._overlayRef!.updatePosition(); } if (wasOpen !== this.panelOpen) { // If the `panelOpen` state changed, we need to make sure to emit the `opened` or // `closed` event, because we may not have emitted it. This can happen // - if the users opens the panel and there are no options, but the // options come in slightly later or as a result of the value changing, // - if the panel is closed after the user entered a string that did not match any // of the available options, // - if a valid string is entered after an invalid one. if (this.panelOpen) { this._emitOpened(); } else { this.autocomplete.closed.emit(); } } return this.panelClosingActions; }), ), // when the first closing event occurs... take(1), ) // set the value, close the panel, and complete. .subscribe(event => this._setValueAndClose(event)) ); } /** * Emits the opened event once it's known that the panel will be shown and stores * the state of the trigger right before the opening sequence was finished. */ private _emitOpened() { this.autocomplete.opened.emit(); } /** Destroys the autocomplete suggestion panel. */ private _destroyPanel(): void { if (this._overlayRef) { this.closePanel(); this._overlayRef.dispose(); this._overlayRef = null; } } /** Given a value, returns the string that should be shown within the input. */ private _getDisplayValue(value: T): T | string { const autocomplete = this.autocomplete; return autocomplete && autocomplete.displayWith ? autocomplete.displayWith(value) : value; } private _assignOptionValue(value: any): void { const toDisplay = this._getDisplayValue(value); if (value == null) { this._clearPreviousSelectedOption(null, false); } // Simply falling back to an empty string if the display value is falsy does not work properly. // The display value can also be the number zero and shouldn't fall back to an empty string. this._updateNativeInputValue(toDisplay != null ? toDisplay : ''); } private _updateNativeInputValue(value: string): void { // If it's used within a `MatFormField`, we should set it through the property so it can go // through change detection. if (this._formField) { this._formField._control.value = value; } else { this._element.nativeElement.value = value; } this._previousValue = value; } /** * This method closes the panel, and if a value is specified, also sets the associated * control to that value. It will also mark the control as dirty if this interaction * stemmed from the user. */ private _setValueAndClose(event: MatOptionSelectionChange | null): void { const panel = this.autocomplete; const toSelect = event ? event.source : this._pendingAutoselectedOption; if (toSelect) { this._clearPreviousSelectedOption(toSelect); this._assignOptionValue(toSelect.value); // TODO(crisbeto): this should wait until the animation is done, otherwise the value // gets reset while the panel is still animating which looks glitchy. It'll likely break // some tests to change it at this point. this._onChange(toSelect.value); panel._emitSelectEvent(toSelect); this._element.nativeElement.focus(); } else if ( panel.requireSelection && this._element.nativeElement.value !== this._valueOnAttach ) { this._clearPreviousSelectedOption(null); this._assignOptionValue(null); // Wait for the animation to finish before clearing the form control value, otherwise // the options might change while the animation is running which looks glitchy. if (panel._animationDone) { panel._animationDone.pipe(take(1)).subscribe(() => this._onChange(null)); } else { this._onChange(null); } } this.closePanel(); } /** * Clear any previous selected option and emit a selection change event for this option */ private _clearPreviousSelectedOption(skip: MatOption | null, emitEvent?: boolean) { // Null checks are necessary here, because the autocomplete // or its options may not have been assigned yet. this.autocomplete?.options?.forEach(option => { if (option !== skip && option.selected) { option.deselect(emitEvent); } }); } private _openPanelInternal(valueOnAttach = this._element.nativeElement.value) { this._attachOverlay(valueOnAttach); this._floatLabel(); // Add aria-owns attribute when the autocomplete becomes visible. if (this._trackedModal) { const panelId = this.autocomplete.id; addAriaReferencedId(this._trackedModal, 'aria-owns', panelId); } } private _attachOverlay(valueOnAttach: string): void { if (!this.autocomplete && (typeof ngDevMode === 'undefined' || ngDevMode)) { throw getMatAutocompleteMissingPanelError(); } let overlayRef = this._overlayRef; if (!overlayRef) { this._portal = new TemplatePortal(this.autocomplete.template, this._viewContainerRef, { id: this._formField?.getLabelId(), }); overlayRef = this._overlay.create(this._getOverlayConfig()); this._overlayRef = overlayRef; this._viewportSubscription = this._viewportRuler.change().subscribe(() => { if (this.panelOpen && overlayRef) { overlayRef.updateSize({width: this._getPanelWidth()}); } }); // Subscribe to the breakpoint events stream to detect when screen is in // handsetLandscape. this._handsetLandscapeSubscription = this._breakpointObserver .observe(Breakpoints.HandsetLandscape) .subscribe(result => { const isHandsetLandscape = result.matches; // Check if result.matches Breakpoints.HandsetLandscape. Apply HandsetLandscape // settings to prevent overlay cutoff in that breakpoint. Fixes b/284148377 if (isHandsetLandscape) { this._positionStrategy .withFlexibleDimensions(true) .withGrowAfterOpen(true) .withViewportMargin(8); } else { this._positionStrategy .withFlexibleDimensions(false) .withGrowAfterOpen(false) .withViewportMargin(0); } }); } else { // Update the trigger, panel width and direction, in case anything has changed. this._positionStrategy.setOrigin(this._getConnectedElement()); overlayRef.updateSize({width: this._getPanelWidth()}); } if (overlayRef && !overlayRef.hasAttached()) { overlayRef.attach(this._portal); this._valueOnAttach = valueOnAttach; this._valueOnLastKeydown = null; this._closingActionsSubscription = this._subscribeToClosingActions(); } const wasOpen = this.panelOpen; this.autocomplete._isOpen = this._overlayAttached = true; this.autocomplete._latestOpeningTrigger = this; this.autocomplete._setColor(this._formField?.color); this._updatePanelState(); this._applyModalPanelOwnership(); // We need to do an extra `panelOpen` check in here, because the // autocomplete won't be shown if there are no options. if (this.panelOpen && wasOpen !== this.panelOpen) { this._emitOpened(); } } /** Handles keyboard events coming from the overlay panel. */ private _handlePanelKeydown = (event: KeyboardEvent) => { // Close when pressing ESCAPE or ALT + UP_ARROW, based on the a11y guidelines. // See: https://www.w3.org/TR/wai-aria-practices-1.1/#textbox-keyboard-interaction if ( (event.keyCode === ESCAPE && !hasModifierKey(event)) || (event.keyCode === UP_ARROW && hasModifierKey(event, 'altKey')) ) { // If the user had typed something in before we autoselected an option, and they decided // to cancel the selection, restore the input value to the one they had typed in. if (this._pendingAutoselectedOption) { this._updateNativeInputValue(this._valueBeforeAutoSelection ?? ''); this._pendingAutoselectedOption = null; } this._closeKeyEventStream.next(); this._resetActiveItem(); // We need to stop propagation, otherwise the event will eventually // reach the input itself and cause the overlay to be reopened. event.stopPropagation(); event.preventDefault(); } }; /** Updates the panel's visibility state and any trigger state tied to id. */ private _updatePanelState() { this.autocomplete._setVisibility(); // Note that here we subscribe and unsubscribe based on the panel's visiblity state, // because the act of subscribing will prevent events from reaching other overlays and // we don't want to block the events if there are no options. if (this.panelOpen) { const overlayRef = this._overlayRef!; if (!this._keydownSubscription) { // Use the `keydownEvents` in order to take advantage of // the overlay event targeting provided by the CDK overlay. this._keydownSubscription = overlayRef.keydownEvents().subscribe(this._handlePanelKeydown); } if (!this._outsideClickSubscription) { // Subscribe to the pointer events stream so that it doesn't get picked up by other overlays. // TODO(crisbeto): we should switch `_getOutsideClickStream` eventually to use this stream, // but the behvior isn't exactly the same and it ends up breaking some internal tests. this._outsideClickSubscription = overlayRef.outsidePointerEvents().subscribe(); } } else { this._keydownSubscription?.unsubscribe(); this._outsideClickSubscription?.unsubscribe(); this._keydownSubscription = this._outsideClickSubscription = null; } } private _getOverlayConfig(): OverlayConfig { return new OverlayConfig({ positionStrategy: this._getOverlayPosition(), scrollStrategy: this._scrollStrategy(), width: this._getPanelWidth(), direction: this._dir ?? undefined, panelClass: this._defaults?.overlayPanelClass, }); } private _getOverlayPosition(): PositionStrategy { // Set default Overlay Position const strategy = this._overlay .position() .flexibleConnectedTo(this._getConnectedElement()) .withFlexibleDimensions(false) .withPush(false); this._setStrategyPositions(strategy); this._positionStrategy = strategy; return strategy; } /** Sets the positions on a position strategy based on the directive's input state. */ private _setStrategyPositions(positionStrategy: FlexibleConnectedPositionStrategy) { // Note that we provide horizontal fallback positions, even though by default the dropdown // width matches the input, because consumers can override the width. See #18854. const belowPositions: ConnectedPosition[] = [ {originX: 'start', originY: 'bottom', overlayX: 'start', overlayY: 'top'}, {originX: 'end', originY: 'bottom', overlayX: 'end', overlayY: 'top'}, ]; // The overlay edge connected to the trigger should have squared corners, while // the opposite end has rounded corners. We apply a CSS class to swap the // border-radius based on the overlay position. const panelClass = this._aboveClass; const abovePositions: ConnectedPosition[] = [ {originX: 'start', originY: 'top', overlayX: 'start', overlayY: 'bottom', panelClass}, {originX: 'end', originY: 'top', overlayX: 'end', overlayY: 'bottom', panelClass}, ]; let positions: ConnectedPosition[]; if (this.position === 'above') { positions = abovePositions; } else if (this.position === 'below') { positions = belowPositions; } else { positions = [...belowPositions, ...abovePositions]; } positionStrategy.withPositions(positions); } private _getConnectedElement(): ElementRef { if (this.connectedTo) { return this.connectedTo.elementRef; } return this._formField ? this._formField.getConnectedOverlayOrigin() : this._element; } private _getPanelWidth(): number | string { return this.autocomplete.panelWidth || this._getHostWidth(); } /** Returns the width of the input element, so the panel width can match it. */ private _getHostWidth(): number { return this._getConnectedElement().nativeElement.getBoundingClientRect().width; } /** * Reset the active item to -1. This is so that pressing arrow keys will activate the correct * option. * * If the consumer opted-in to automatically activatating the first option, activate the first * *enabled* option. */ private _resetActiveItem(): void { const autocomplete = this.autocomplete; if (autocomplete.autoActiveFirstOption) { // Find the index of the first *enabled* option. Avoid calling `_keyManager.setActiveItem` // because it activates the first option that passes the skip predicate, rather than the // first *enabled* option. let firstEnabledOptionIndex = -1; for (let index = 0; index < autocomplete.options.length; index++) { const option = autocomplete.options.get(index)!; if (!option.disabled) { firstEnabledOptionIndex = index; break; } } autocomplete._keyManager.setActiveItem(firstEnabledOptionIndex); } else { autocomplete._keyManager.setActiveItem(-1); } } /** Determines whether the panel can be opened. */ private _canOpen(): boolean { const element = this._element.nativeElement; return !element.readOnly && !element.disabled && !this.autocompleteDisabled; } /** Use defaultView of injected document if available or fallback to global window reference */ private _getWindow(): Window { return this._document?.defaultView || window; } /** Scrolls to a particular option in the list. */ private _scrollToOption(index: number): void { // Given that we are not actually focusing active options, we must manually adjust scroll // to reveal options below the fold. First, we find the offset of the option from the top // of the panel. If that offset is below the fold, the new scrollTop will be the offset - // the panel height + the option height, so the active option will be just visible at the // bottom of the panel. If that offset is above the top of the visible panel, the new scrollTop // will become the offset. If that offset is visible within the panel already, the scrollTop is // not adjusted. const autocomplete = this.autocomplete; const labelCount = _countGroupLabelsBeforeOption( index, autocomplete.options, autocomplete.optionGroups, ); if (index === 0 && labelCount === 1) { // If we've got one group label before the option and we're at the top option, // scroll the list to the top. This is better UX than scrolling the list to the // top of the option, because it allows the user to read the top group's label. autocomplete._setScrollTop(0); } else if (autocomplete.panel) { const option = autocomplete.options.toArray()[index]; if (option) { const element = option._getHostElement(); const newScrollPosition = _getOptionScrollPosition( element.offsetTop, element.offsetHeight, autocomplete._getScrollTop(), autocomplete.panel.nativeElement.offsetHeight, ); autocomplete._setScrollTop(newScrollPosition); } } } /** * Track which modal we have modified the `aria-owns` attribute of. When the combobox trigger is * inside an aria-modal, we apply aria-owns to the parent modal with the `id` of the options * panel. Track the modal we have changed so we can undo the changes on destroy. */ private _trackedModal: Element | null = null; /** * If the autocomplete trigger is inside of an `aria-modal` element, connect * that modal to the options panel with `aria-owns`. * * For some browser + screen reader combinations, when navigation is inside * of an `aria-modal` element, the screen reader treats everything outside * of that modal as hidden or invisible. * * This causes a problem when the combobox trigger is _inside_ of a modal, because the * options panel is rendered _outside_ of that modal, preventing screen reader navigation * from reaching the panel. * * We can work around this issue by applying `aria-owns` to the modal with the `id` of * the options panel. This effectively communicates to assistive technology that the * options panel is part of the same interaction as the modal. * * At time of this writing, this issue is present in VoiceOver. * See https://github.com/angular/components/issues/20694 */ private _applyModalPanelOwnership() { // TODO(http://github.com/angular/components/issues/26853): consider de-duplicating this with // the `LiveAnnouncer` and any other usages. // // Note that the selector here is limited to CDK overlays at the moment in order to reduce the // section of the DOM we need to look through. This should cover all the cases we support, but // the selector can be expanded if it turns out to be too narrow. const modal = this._element.nativeElement.closest( 'body > .cdk-overlay-container [aria-modal="true"]', ); if (!modal) { // Most commonly, the autocomplete trigger is not inside a modal. return; } const panelId = this.autocomplete.id; if (this._trackedModal) { removeAriaReferencedId(this._trackedModal, 'aria-owns', panelId); } addAriaReferencedId(modal, 'aria-owns', panelId); this._trackedModal = modal; } /** Clears the references to the listbox overlay element from the modal it was added to. */ private _clearFromModal() { if (this._trackedModal) { const panelId = this.autocomplete.id; removeAriaReferencedId(this._trackedModal, 'aria-owns', panelId); this._trackedModal = null; } } }